Tohora

= Description = Accounting for an estimated 46% of all registered JumpShips in the Inner Sphere, the popular, cost-efficient and widespread Invader class is the archetypal JumpShip. Despite its martial name, the Tohora is a civilian design and ill-suited for combat. It does, however, possess sophisticated communications gear and can maintain radio and laser-link feeds with up to ten transmitting stations, making it an ideal vessel to coordinate a task force.

The Tohora's most distinctive design feature is a pair of hydroponic garden domes. They produce food and oxygen for the crew, even a small surplus for trade with docking DropShips. Although normally fully automated, system failures mean that the gardens have to be maintained manually by the crew. Recent refits have corrected a design flaw that would cause the hydroponics booms to lock in the extended position, preventing the Tohora from jumping. Apart from this incident the Tohora has an impeccable track record of safe travels.

= Armament = The original design of the Tohora was not armed, but carried two special anti-meteor long range lasers. Maintenance problems saw these replaced with a pair of PPCs, but even these can barely match the firepower of a single Aerospace Fighter. This, and the thin armor, has led to the Tohora being regarded as a non-combatant, like all JumpShips in this age of LosTech.

= Cargo = The Tohora is able to carry between 522 and 526 tons of cargo in the cargo section, depending on the load configuration. The Tohora also has two hangar bays for Small Craft. These bays typically hold cargo as there are no standing craft to occupy the space.